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Game Theory · Lecture 3 of 24 · 1:01:19
Lecture 3: Iterative Deletion and the Median-Voter Theorem
Study guide
What this lecture covers
This lecture applies the iterative deletion technique from Lecture 2 to a concrete political model: two candidates choosing positions on a left-right spectrum to maximize vote share. It answers the question of what iterative deletion predicts for elections, why that prediction is called the Median Voter Theorem, and where the underlying model breaks down against real-world politics.
The second half of the lecture shifts to a new tool. When a game has no dominated strategies at all, the class needs another way to reason about it, and Polak introduces best response: the strategy that maximizes your payoff given a belief about what the opponent will do. By the end you can compute expected payoffs against a mixed belief about an opponent's play and read off best responses from a graph of expected payoff against belief.
Key ideas
- Spatial voting model: two candidates pick a position among ten evenly spaced points on a political spectrum; voters back the closest candidate, and each candidate wants to maximize vote share.
- Median Voter Theorem: iterative deletion of dominated strategies in this model eliminates every position except the two closest to the center, predicting that competing candidates converge toward the middle.
- Model realism check: uneven voter distribution barely changes the prediction, but multiple candidates, abstention, multiple election rounds, more than one policy dimension, and the inability of candidates to credibly commit to a position all can change the outcome.
- Best response: the strategy that gives the highest payoff given a specific belief (or probability distribution) about what the other player will do.
- Expected payoff: the payoff a strategy yields on average, weighted by the probabilities you assign to each of the opponent's possible choices.
- Rationalizing a choice with beliefs: even a strategy that is not always best, and does not dominate, can be the correct choice under some belief about the opponent, which is why "no dominated strategy" does not mean "no way to decide."
Walkthrough
Recap: iterative deletion as a method (0:01)
Polak recaps iterative deletion of dominated strategies from the previous lecture: identify all dominated strategies for all players, delete them, then repeat on the reduced game. He advises identifying every dominated strategy in a round before deleting, to avoid mistakes.
Setting up the two-candidate spectrum game (2:03)
Two candidates choose one of ten positions on a political spectrum, with voters evenly spread across the positions and voting for whichever candidate is closest (splitting evenly on ties). Payoffs are each candidate's share of the vote.
Showing position 1 is dominated (7:05)
Working through vote shares against every possible opponent position, the class confirms that position 2 strictly dominates position 1 by a consistent 5% margin, and by symmetry position 9 dominates position 10.
Iterating the deletion down to the center (15:26)
Once positions 1 and 10 are deleted, the same argument shows position 3 dominates position 2 (and 8 dominates 9) in the reduced game. Repeating this process eliminates every position except 5 and 6, which tie against each other, giving the Median Voter Theorem's prediction that candidates crowd toward the center.
Testing the model against reality (24:36)
Polak checks the prediction against historical U.S. and U.K. elections, then leads a discussion of what the model omits: uneven voter distributions (which turns out not to matter much), multiple candidates and abstention, primaries, multiple policy dimensions, and candidates' difficulty credibly committing to a stated position. He frames model-building as a cycle of abstracting, testing intuitions, then enriching the model to see what changes.
Introducing best response with a new example (40:00)
A new three-by-two game has no dominated strategies for either player, showing the limits of dominance reasoning. Polak asks what a rational player should do, and shows that each of the three available strategies for Player I can be justified as a best response to some belief about which strategy Player II will choose.
Expected payoffs and the best-response graph (46:08)
The lecture computes expected payoffs for each of Player I's strategies under different beliefs about the probability the opponent chooses Right, then plots these as straight lines against that probability. The upper envelope of the three lines shows exactly which strategy is the best response for any given belief, splitting the probability axis into regions favoring Up, Down, or Middle.
Before you watch
- Watch Lectures 1 and 2 first, since this lecture builds directly on strict dominance and iterative deletion of dominated strategies without re-explaining them.
- Basic comfort with percentages and solving one linear equation for one unknown will help with the vote-share calculations and the best-response graph.
Check your understanding
- Why does position 2 strictly dominate position 1 in the spatial voting model, and why doesn't that same argument immediately rule out position 3?
- What is the Median Voter Theorem's prediction, and through how many rounds of deletion is it reached in the ten-position model?
- Which assumption behind the model turned out not to matter much when relaxed, and which ones did?
- In the best-response example, why can three different strategies each be a justified choice depending on the player's belief about the opponent?
- How does plotting expected payoff against the probability of the opponent's choice let you find the best response for any belief?
Vocabulary
- spatial model (noun)
- A way of representing choices as points along a line or space, like a political spectrum.
The spatial model places candidates on a left-right line. - political spectrum (noun)
- A range of political positions from one extreme to another.
Candidates choose a position along the political spectrum. - vote share (noun)
- The portion of total votes a candidate receives.
Each candidate wants to maximize their vote share. - median voter theorem (noun)
- The idea that competing candidates will move their positions toward the middle to win the most votes.
The median voter theorem predicts candidates converge near the center. - converge (verb)
- To move gradually toward the same point or value.
Both candidates converge toward the center of the spectrum. - abstention (noun)
- Choosing not to vote at all.
Abstention can change how the median voter model plays out. - credibly commit (phrase)
- To promise something in a way that others truly believe you will follow through on.
A candidate may struggle to credibly commit to a moderate position. - best response (noun)
- The choice that gives you the best result, given what you expect others to do.
A player's best response depends on their belief about the opponent. - expected payoff (noun)
- The average result you expect, based on the chances of different outcomes.
Expected payoff is calculated using the probability of each opponent choice. - belief (noun)
- A player's assumption about what another player is likely to do.
Your best response depends on your belief about the other player. - probability distribution (noun)
- A set of chances assigned to each possible outcome, adding up to 100 percent.
A probability distribution over the opponent's choices shapes your expected payoff. - upper envelope (noun)
- The highest line or curve among several, at every point along a graph.
The upper envelope of the three lines shows the best response at each belief. - realism check (noun)
- Testing whether a simplified model still makes sense against real-world facts.
The lecture runs a realism check on the median voter model. - abstain (verb)
- To choose not to vote or participate.
Voters who abstain can change the predicted election outcome. - spectrum (noun)
- A range of positions or values between two extremes.
Candidates choose a position along the political spectrum. - policy dimension (noun)
- A separate issue or axis along which political positions can differ.
Adding a second policy dimension changes the voting model's prediction. - enrich a model (phrase)
- To add more realistic detail to a simplified model.
The lecture enriches the model by testing different voter distributions. - primary election (noun)
- An early election to choose a party's candidate before the main election.
Primaries can change how the median voter model plays out. - voter distribution (noun)
- How voters are spread out across different positions or preferences.
An uneven voter distribution barely changes the prediction. - eliminate (a strategy) (verb)
- To remove an option from consideration because it is never a good choice.
Iterative deletion eliminates position 1 from the candidates' options.
Chapters
- 0:00 Chapter 1. Iterative Deletion of Dominated Strategies: The Median Voter Theorem
- 27:25 Chapter 2. Iterative Deletion of Dominated Strategies: Problems with The Median Voter Theorem
- 35:07 Chapter 3. Iterative Deletion of Dominated Strategies: Robustness of The Median Voter Theorem
- 39:11 Chapter 4. Best Response
From the YouTube description
Game Theory (ECON 159)
We apply the main idea from last time, iterative deletion of dominated strategies, to analyze an election where candidates can choose their policy positions. We then consider how good is this classic model as a description of the real political process, and how we might build on it to improve it. Toward the end of the class, we introduce a new idea to get us beyond iterative deletion. We think about our beliefs about what the other player is going to do, and then ask what is the best strategy for us to choose given those beliefs?
00:00 - Chapter 1. Iterative Deletion of Dominated Strategies: The Median Voter Theorem
27:25 - Chapter 2. Iterative Deletion of Dominated Strategies: Problems with The Median Voter Theorem
35:07 - Chapter 3. Iterative Deletion of Dominated Strategies: Robustness of The Median Voter Theorem
39:11 - Chapter 4. Best Response
This course was recorded in Fall 2007.
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