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How to Start a Startup · Lecture 7 of 19 · 48:19

Lecture 7: How to Build Products Users Love with Kevin Hale

How to Build Products Users Love with Kevin Hale (How to Start a Startup 2014: Lecture 7) on YouTube

Study guide

What this lecture covers

This lecture asks how a startup builds a product with a genuinely passionate user base, using the founder's experience building and selling Wufoo, an online form builder. Kevin Hale frames the question through two metaphors: acquiring new users is like dating, and keeping existing users is like a marriage, and he draws on relationship research to explain both.

The lecture follows earlier talks on product and growth in the course, and pairs closely with Alex Schultz's lecture on retention. After watching, you should be able to identify "first moment" opportunities in a product's onboarding, explain support-driven development, and understand why reducing a product's knowledge gap matters as much as adding features.

Key ideas

  • Taken-for-granted quality vs. enchanting quality: a Japanese distinction (atarimae and miryokuteki) between basic functionality and the delightful extra touches that make a product memorable.
  • First moments: every early interaction, not just marketing, is a chance to make a strong impression, including signup forms, error pages, and documentation.
  • Support-driven development: having the whole team, including engineers, handle customer support to keep a tight feedback loop between building and using the product.
  • The four horsemen of churn: John Gottman's marriage research on criticism, contempt, defensiveness, and stonewalling maps onto the reasons startups lose customers.
  • Conversion and churn are symmetric: a 1% gain in conversion and a 1% cut in churn have the same effect on growth, but reducing churn is usually cheaper.
  • Knowledge gap: the distance between what a user currently knows and what they need to know to use the product; you can close it by teaching users or by simplifying the product, and the latter is often neglected.
  • Word of mouth over advertising: Wufoo grew for five years without paid marketing, relying on remarkable product moments that users wanted to talk about.

Walkthrough

First impressions and enchanting quality (1:00)

Hale introduces Wufoo and its unusually capital-efficient growth, then argues that growth is fundamentally the interaction of conversion rate and churn. He frames acquiring users as dating: first impressions matter disproportionately, because a bad one there ends the relationship in a way that a bad moment in an established relationship does not.

Designing memorable first moments (6:05)

Using examples like Wufoo's login page, Vimeo's search sounds, Heroku's signup flow, and Stripe's auto-filled API examples, Hale shows how companies build "enchanting quality" into ordinary moments such as forms, error pages, and documentation, arguing that documentation and support pages deserve the same design care as marketing pages.

Marriage research and support-driven development (13:09)

Hale introduces John Gottman's research showing that how couples fight predicts divorce with high accuracy, and maps Gottman's four causes of breakup onto customer support failures. He argues that most companies have a broken feedback loop once a product launches, and proposes support-driven development, where the people who build the product also support it, as the fix.

Measuring support and the knowledge gap (20:15)

He describes concrete experiments at Wufoo, including adding an emotional-state field to support tickets and tracking how it changed the tone of user messages, and introduces Jared Spool's concept of the knowledge gap: rather than only adding features, spend real effort closing the gap between what users know and what they need to know, which at Wufoo meant devoting about 30% of engineering time to self-service tools.

Showing appreciation and market dominance (27:20)

Hale closes with tactics for sustaining a relationship long-term: a "since you've been gone" feature-update alert and handwritten thank-you cards to users, tying this back to Michael Treacy and Fred Wiersema's framework of three paths to market dominance (best price, best product, best overall solution), arguing customer intimacy is the path available to any company regardless of size.

Q&A on process and remote work (32:21)

In questions, Hale discusses balancing product focus with talking to users, how Wufoo's fully remote, four-and-a-half-day workweek functioned with strict 15-minute meeting limits, how they hired for remote work and support empathy, and an anecdote about a "crunch mode" experiment that failed.

Before you watch

  • No specific prior lecture is required, though this pairs well with the course's lectures on growth and retention.
  • Basic familiarity with running or working at an early-stage software startup is helpful context.

Check your understanding

  1. What is the difference between "taken-for-granted quality" and "enchanting quality," and why does Hale think most companies only achieve the first?
  2. How does support-driven development fix the "broken feedback loop" Hale describes at newly launched startups?
  3. According to Gottman's research, which four behaviors predict relationship breakdown, and how does Hale map them onto customer support?
  4. Why does Hale argue that reducing churn by 1% is usually more valuable to pursue than increasing conversion by 1%, even though their effect on growth is the same?
  5. What is the "knowledge gap," and what are the two ways to close it?

Vocabulary

passionate (adjective)
Feeling very strong love or enthusiasm for something.
Hale wants a passionate user base, not just satisfied customers.
enchanting quality (noun)
A delightful extra touch that goes beyond basic usefulness.
A fun login sound is an example of enchanting quality.
taken-for-granted quality (noun)
The basic function users expect and don't notice unless it's missing.
A form that saves your data is taken-for-granted quality.
first moment (noun)
Any early interaction a user has with a product.
Even an error page can be a first moment worth designing well.
support-driven development (noun)
A practice where the people who build a product also answer its support questions.
Support-driven development keeps builders close to real user problems.
feedback loop (noun)
A cycle where information about results is used to improve future actions.
Most companies have a broken feedback loop after launch.
churn (noun)
The rate at which customers stop using a product.
Reducing churn is often cheaper than raising conversion.
criticism (noun)
Comments that point out someone's faults, often in a harsh way.
Criticism is one of Gottman's four causes of relationship breakdown.
contempt (noun)
A feeling that someone or something deserves no respect.
Contempt from support staff can quickly drive customers away.
defensiveness (noun)
Reacting to criticism by protecting yourself instead of listening.
Defensiveness in support replies makes users feel unheard.
stonewalling (noun)
Refusing to respond or communicate at all.
Stonewalling a frustrated user destroys trust completely.
knowledge gap (noun)
The difference between what a user knows and what they need to know.
Wufoo spent time closing the knowledge gap instead of adding features.
self-service (adjective)
Designed so users can solve problems themselves without help.
Self-service tools reduce the number of support tickets.
word of mouth (phrase)
People telling other people about a product informally.
Wufoo grew for years through word of mouth alone.
capital-efficient (adjective)
Achieving good results while spending very little money.
Wufoo's growth was unusually capital-efficient.
remarkable (adjective)
So good or unusual that people want to talk about it.
A remarkable product moment spreads by word of mouth.
market dominance (noun)
Having the strongest position in a market compared to competitors.
There are three paths to market dominance: price, product, or service.
customer intimacy (noun)
A close, caring relationship a company builds with its customers.
Customer intimacy is a path any small company can pursue.
crunch mode (noun)
A period of intense, extended work to meet a deadline.
Wufoo tried crunch mode once, but it didn't work well.
empathy (noun)
The ability to understand and share another person's feelings.
Hale hired for support empathy as well as technical skill.

Chapters

From the YouTube description

How to Start a Startup is a series of video lectures, initially given at Stanford in Fall 2014.

Lecture Transcript: http://www.tech.genius.com/Kevin-hale-lecture-7-how-to-build-products-users-love-part-i-annotated

Kevin Hale, Founder of Wufoo and Partner at Y Combinator, explains how to build products that create a passionate user base invested in your startup's success.

See the slides and readings at http://www.startupclass.samaltman.com/courses/lec07

Discuss this lecture: http://www.startupclass.co/courses/how-to-start-a-startup/lectures/64036

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